Heres a new materials study I did, pure lasso tool, soft and hard standard photoshop brushes and perspective, no 3D or photos used. Learned a lot.
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Here is the process for those interested.
1: Simple blocked in shapes with simple gradients.
2: Basic paint block in of the car and some background elements to get a feel of it all and simple textures
3: Perspective
4: Lasso tool cleanup using the perspective that was plotted
5: After elements are cleaned up some i started applying diffuse colors with simple Light and Dark Gradients of the diffuse colors.
6: Began placing the reflective qualities of the materials
7: Further reflection details and started to make the glass transparent and detailed background
8: Specular highlights and bloom along with other subtle light effects
9: Depth of field, sun glow, noise, color and saturation adjustments
Basically followed the process a 3D render goes through. Diffuse color > Light and shadow > Reflections > Specular > FX
2 comments:
Super clean dude........i would love to see some digital graph done with your concept art knowledge.....
thanks! actually i have one laying around of a skateboard i designed.. heres a link
http://unfor54k3n.deviantart.com/gallery/?offset=24#/d2vmr5h
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